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Kikko Siggaard

Process & Game Design – Illustration – Storytelling

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Bachelor

I graduated as a Game Designer

January 24, 2017September 8, 2022 | Kikko Siggaard

mandag_bykikkohenriksen

Here’s a screenshot from my bachelor project game. It’s a small abstract game about relations and how you navigate in them. More about the game here.
I’m gonna miss my school and friends there so much ❤ But I’m also looking forward to what’s next!

Bachelor Rapport done!

December 20, 2016December 23, 2016 | Kikko Siggaard

Delivery-byKikko.jpg

Now I just have to finish the game..! 😀

My workspace <3

November 23, 2016December 23, 2016 | Kikko Siggaard
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Making paper prototypes

November 1, 2016December 22, 2016 | Kikko Siggaard
fittinginprototype_bykikko
narcissismeprototype_bykikko

For my bachelor I’m making paper prototypes of small, abstract games focused on communicating social concepts. These is Fitting in and Narcissism. Other games was Addiction, Performance anxiety and Shyness.

Inspiration on abstract emotional games

October 28, 2016December 23, 2016 | Kikko Siggaard

Inspiration-byKikko.jpg

I would totally recommend to check them out!
From the top left; Loneliness, They Love You, Pretentious Game.
From the bottom left: LIM, LOVED, Thomas Was Alone.
Also; the pigeon is from Gunnerkrigg Court. Should be checked out too.

Process & people at TRIFORK

Since January 2023 I've worked at TRIFORK on a LEGO House project. We aim to digitally rebuild the Home of the Brick, to even better support play, stability and new ideas in the future. My role is mostly as 'Scrum Master' helping my team of Devs and the PO to thrive and develop the Robo Lab Experience.
I'm a designer with focus on games, users, people and process. Previously I've been developing a Tamagotchi meets Pokemon Go game for children at the hospital at Rigshospitalet managing the process and design from idea to implementation. Before that I was making a quirky learning game for kids about food at Klassefilm. And level design at The Lovable Hat Cult and mini games at NapNok Games.

I have a bachelor in Game Design from KADK and is a Diploma Engineer in Process and Innovation from DTU.

Programs
Unity. Photoshop. Illustrator. InDesign. Visual Studio. GitHub. Miro. Trello. Jira.

Languages
Danish. English. Danish Sign Language. C#.
Contact: LinkedIn
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