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Kikko Siggaard

Process & Game Design – Illustration – Storytelling

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Game Design Workshop

June 8, 2017September 16, 2017 | Kikko Siggaard

Today I held a Game Design Workshop at The Museum of Copenhagen to help them prepare for a exhibition about the future of Copenhagen.

It was a super experience and nice to revisit games like The Yawgh and Train to find examples for inspiration.

Full time game designer

April 8, 2017September 16, 2017 | Kikko Siggaard

I’m now on the pay roll till end October 😀

Game Designer at NapNok Games

March 1, 2017September 16, 2017 | Kikko Siggaard

I’ve stated as an intern at NapNok Games to do Game Design on a yet-to-be announced game!

1 month of board game design, making a creative challenges game for CPH Dots is ending and I can’t wait go get back into Unity. ❤

Half Moon Club: Colours

November 10, 2016December 23, 2016 | Kikko Siggaard

halfmoonclub_bykikko

Our student knowledge sharing club, Half Moon Club, was about choosing the right colours this time. Anne Sigimund gave a lot of nice guidelines and a workshop to test it out.

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Process & people at TRIFORK

Since January 2023 I've worked at TRIFORK on a LEGO House project. We aim to digitally rebuild the Home of the Brick, to even better support play, stability and new ideas in the future. My role is mostly as 'Scrum Master' helping my team of Devs and the PO to thrive and develop the Robo Lab Experience.
I'm a designer with focus on games, users, people and process. Previously I've been developing a Tamagotchi meets Pokemon Go game for children at the hospital at Rigshospitalet managing the process and design from idea to implementation. Before that I was making a quirky learning game for kids about food at Klassefilm. And level design at The Lovable Hat Cult and mini games at NapNok Games.

I have a bachelor in Game Design from KADK and is a Diploma Engineer in Process and Innovation from DTU.

Programs
Unity. Photoshop. Illustrator. InDesign. Visual Studio. GitHub. Miro. Trello. Jira.

Languages
Danish. English. Danish Sign Language. C#.
Contact: LinkedIn
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