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Kikko Siggaard

Process & Game Design – Illustration – Storytelling

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Images

Water color Fox

Image | February 6, 2017 | Kikko Siggaard

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SpilBar #32: Who cares if its a game?

Image | December 9, 2016December 23, 2016 | Kikko Siggaard

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Process & people at TRIFORK

Since January 2023 I've worked at TRIFORK on a LEGO House project. We aim to digitally rebuild the Home of the Brick, to even better support play, stability and new ideas in the future. My role is mostly as 'Scrum Master' helping my team of Devs and the PO to thrive and develop the Robo Lab Experience.
I'm a designer with focus on games, users, people and process. Previously I've been developing a Tamagotchi meets Pokemon Go game for children at the hospital at Rigshospitalet managing the process and design from idea to implementation. Before that I was making a quirky learning game for kids about food at Klassefilm. And level design at The Lovable Hat Cult and mini games at NapNok Games.

I have a bachelor in Game Design from KADK and is a Diploma Engineer in Process and Innovation from DTU.

Programs
Unity. Photoshop. Illustrator. InDesign. Visual Studio. GitHub. Miro. Trello. Jira.

Languages
Danish. English. Danish Sign Language. C#.
Contact: LinkedIn
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